Open to Unreal Engine roles

Hi, I'm Jorge โ€”
Unreal Engine
Developer.

I build production-grade tools and real-time experiences in Unreal Engine โ€” from visualisation plugins used by hundreds of studios worldwide, to 3D pipelines for film, product design and interactive media.

Blueprints C++ Lumen / Nanite Real-Time Rendering Plugin Development 3D Engineering UX Design
1,000+
Atlux ฮป users worldwide
10+
Years in 3D & design
AAA
Film & studio credits
๐ŸŒ
Remote-ready
โ˜… Flagship Project

Atlux ฮป

A professional visualisation plugin for Unreal Engine โ€” built entirely from scratch. Includes a dedicated Editor Mode, streamlined render interface, lighting & camera presets, 1-click render workflow, turntable, HDRI maker, batch rendering, and Gaussian Splatting export. Used by designers and studios across automotive, fashion, architecture and gaming.

Disney Microsoft Sony Lego Nissan Nike BOSE Mercedes-Benz
ฮป
๐ŸŽฌ
Weta Workshop ยท Film
Avatar: The Way of Water
3D Industrial Designer & Build Lead. Precision-engineered props and set pieces for James Cameron's blockbuster sequel.
๐Ÿ’
Prime Video ยท Series
The Rings of Power
3D Modeller & Prop Maker at Weta Workshop. Contributed hero props and background set dressing for the Middle-earth epic.
๐ŸŒ
Adobe ยท Virtual Experience
Adobe MAX Virtual Gallery
Solo developer and 3D designer. Built an interactive virtual gallery experience for Adobe's annual creative conference.
๐Ÿ—๏ธ
Dubai 2021 World Expo
Mobility Pavilion
BIM Manager & Industrial Design Engineer. Managed complex geometry and engineering workflows for the full-scale pavilion.
๐Ÿ”ง
Dev Tool ยท Open
UV Map Checker Maker
Browser-based tool for 3D artists to generate custom UV checker textures โ€” built independently and freely available.
๐ŸŽฅ
Netflix ยท Film
Spiderhead
Lead 3D Modeller at Weta Workshop. Designed and built key on-screen physical and digital assets for the Netflix production.

"I'm most at home deep inside Unreal Engine โ€” but the 3D engineering, design and software skills around it are what make the work genuinely useful."

Unreal Engine
Plugin Development
Blueprints
Lumen / Nanite
Lighting & Rendering
C++ / Editor Extensions
3D & Design
Hard Surface Modelling
Industrial Design / CAD
Product Visualisation
3D Printing
BIM / Manufacturing
Development & More
Gaussian Splatting
Web / App Development
Product Management
Technical Documentation
Community Building
2022 โ€” Now
Atlux ฮป / Independent
Creator & Lead Unreal Engine Developer
Built and shipped Atlux ฮป โ€” a professional Unreal Engine visualisation plugin โ€” from zero to 3,000+ users. Sole developer across plugin architecture, UX, documentation, community and go-to-market. Used daily by enterprise teams at Disney, Microsoft, Nike, Sony and more.
Unreal Engine C++ Blueprints Plugin Dev
2021 โ€” 2022
Futureverse
Senior 3D Engineer
Advanced 3D engineering for next-generation digital experiences. Real-time asset pipelines, interactive environments and digital asset workflows at scale.
Real-Time 3D Digital Assets
2018 โ€” 2021
Weta Workshop
Build Lead & Senior 3D Modeller
Build Lead and Senior 3D Modeller on Avatar: The Way of Water, The Rings of Power, Spiderhead, and Dubai 2021 World Expo. Led fabrication teams and managed BIM pipelines to film-industry tolerances.
3D Modelling Build Lead BIM Film
2015 โ€” 2018
Freelance / Consulting
3D Designer & Industrial Engineer
Product design, 3D visualisation, editorial and web development for 25+ products and international clients across furniture, packaging and consumer goods.
Industrial Design Visualisation Web Dev
๐Ÿ‘‹ Let's build something great

Open to Unreal Engine
opportunities

I'm looking for roles where I can go deep on Unreal Engine development โ€” whether that's tools, real-time experiences, visualisation pipelines or interactive media. Remote or relocation welcome.

jorge.valle@atlux.one